A lot of people are complaining about teams using hacked ePAM on CoD2 servers. I think the following method will help you filter the servers before you start playing on them.
When on the server, bring down the big console and type in the following two commands: \sv_iwdNames and \sv_iwds
The first command will list the files currently used, you should find z_srv_epam102 among the first ones. The second command will list some kind of checksum for each file, in the same order the first command gave you the file names, so you can match them up.
You need to find the checksum number for ePAM, which for version 1.02 should be 669768107.
If you see a different number there, then the file has been modified.
You should probably take a screenshot of it along with a screenshot of \pb_plist and from the scoreboard in order to see the server IP and the players too, so there can be no doubt of foul play.
It might also be a good idea from competition organisers to specify which mods/maps are allowed on a server (with what checksum), so cheaters can’t find loopholes, like putting their malicious code in a different mod file.
You can download v1.02 from here:
